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  4. Advanced Search. Kingdoms of Kalamar 4th edition campaign setting. Watermarked PDF.

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    Kenzer & Company Kingdoms of Kalamar (d20)

    BRP Basic Roleplaying. Cypher System. Eclipse Phase. Savage Worlds. Product Type. Core Rulebooks. Non-Core Books. Other Tabletop Games. Gift Certificates. Publisher Resources. Family Gaming. Virtual Tabletops. STL 3D Model. Pay What You Want. See all titles. Publisher Website. Follow Your Favorites! Sign in to get custom notifications of new products! Recent History. Product Information. Copy Link Tweet This. Original electronic Scanned image These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

    The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable.

    Dungeons & Dragons: Kingdom Of Kalamar - Day 1 (Part 1) - 1 / 2

    Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background. For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.

    Original electronic format These ebooks were created from the original electronic layout files, and therefore are fully text searchable. The Kingdoms of Kalamar is a fantasy role-playing game campaign setting created by Kenzer and Company , originally released in While not as well known a setting such as Forgotten Realms , the setting has a loyal following and has received praise for its consistency and realism.

    While distribution was not widespread, fans of the setting continued to support it. Vol 1: Sourcebook of the Sovereign Lands detailed the people and places of Tellene, the campaign's continent and world. It broke the continent down into six regions and examined each one on a large scale. Vol 2: Mythos of the Divine and Worldly detailed the setting's 43 gods.

    It also described the setting's secret societies, astrology and calendar. Over 30 different products have been released to support it. Notable about this release was that it did not use the Game System License and was the first 3rd-party release compatible with 4th edition not under the GSL. The continent of Tellene is the focus of the Kingdoms of Kalamar setting. Inhabitants of Tellene believe it the entirety of the world, although the source-material hint at lands beyond the edges of the map.

    Due to this, the world is also generally referred to as Tellene. Tellene is generally divided into several subregions. The climate ranges from temperate to sub-tropical.


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    5. Tellene has three moons ; Diadolai, Pelselond and Veshemo. These orbit Tellene with an 80, 34 and 28 day Orbital period respectively. Most of Tellene uses a lunar calendar , based around the day orbit of Veshemo. The year consists of 13 months, each divided into four 7-day weeks. The year starts on the first day of spring.

      Kingdoms of Kalamar Atlas (Dungeons & Dragons)

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